Excellent point, pritchke. I have never used Axe as melee -AND- ranged weapon; but have heard enough about it that I should have made this catch.
Is thrown axe as deadly as the good bows? How about against monsters that require enchanted weapons (+2 THAC0, etc.) in order to get a hit? Does the entire 5 PP bonus apply to thrown axe?
Assuming the answers to these questions are that the thrown axe is a good replacement for bow, then I would max Axe and put the rest in a blunt weapon. This will allow your Fighter to switch to another type of weapon if a monster has resistances or is immune to slashing damage. For example:
Dwarven Fighter (*****Axe, ***Mace)
Your Fighter could theoretically continue stacking points in Mace, up to 5 high; but he will probably only get to 3 PP, at F[12], not long before IWD ends. (He needs to get to F[15] for his next PP.)
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