Good thing is that the Missile Weapon proficiency includes slings AND darts. So you don't have to spend any points on darts. I agree, they do piddling damage, but there are some cool magical ones. I don't ever use non-magical darts, and then only when I'm trying to disrupt a caster (more hits per round, special effect, and faster init than a sling).
I usually take flail proficiency with somebody, because many of the flails you find have a % chance to stun. Using a stunning weapon is a great way to bring down tough melee opponents.
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