10-16-2004, 12:44 AM
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#8
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Ironworks Moderator 
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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From the CD-Manual,
Quote:
BARDS
Bards have a number of new songs in addition to their starting song (The Ballad of the Three Heroes). Unless otherwise noted, all bard songs have a radius of 30 feet.
The Ballad of the Three Heroes. Bards start the game with the ability to play this ballad. When the Ballad of Three Heroes is played, all the bard's allies gain +1 to hit, +1 damage, and +1 saving throws.
The Tale of Curran Strongheart. Bards gain this song at 3rd level. When the Tale of Curran Strongheart is being played, any fear effect on the bard's allies are removed, and they gain an immunity to fear effects for as long as the song lasts.
Tymora's Melody. Bards gain this sonng at 5th level. When played, Tymora's Melody gives the bard's allies +1 luck, +3 saving throws, and +10% to their lore skill and thief skills.
The Song of Kaudies. Bards gain this song at 7th level. When the Song of Kaudies is played, the bard's allies have a 50% chance to shrug off the effects of spells such as Silence, Shout, Great Shout, Command, or any other sound-based attacks.
The Siren's Yearning. Bards gain the Siren's Yearning at 9th level. When played, the bard's enemies must save vs. spell or be enthralled, unable to take action until 1 turn passes or they take damage.
War Chant of Sith. The War Chant of Sith becomes available to bards when they reach 11th level. When played, the bard's allies gain -2 bonus to AC, +10% Resistance to slashing, piercing, crushing, and missile attacks, and the ability to regenerate 2 hit points every round.
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