The biggest problem with the cold wights is that they swarm and surround you making fighting difficult. Then the trolls come in and poison you. Finding a narrow space in which to fight is not always possible. I have some level 7 fighters and killing wights is very hard. It takes many hits to kill one. Meanwhile the other wights are pounding on you mercifully. Even with my mage at the rear of the group wights manage to run past them and attack the mage making casting difficult. This is a tactic I am trying to change and manage.
Experience in these games is everything. Not everyone has the savy and quickness of thought to plan the best strategy. Reloading is the best teacher. Sometimes you just want to move on and quit the frequency of reloading.
My lead fighter/cleric has -5 I think AC He does ok. But the Ranger is the one shooting fire arrows for the kill and he seems to die faster than the other fighters. I have tried to outfit him to a lower Ac but I can't get him lower than 2 right now. I also have tried to cast protective spells on him What I need is a poison preventive spell that would help greatly. I ran out of antidotes.
I just entered part 3 of Dragon's eye now. The hard fight begins.
The one trouble with spells is that you can only cast them once while you can cast each spell in that level. It would be really nice if you could repeatedly cast the same spell. I wonder if real mages ( if there were such things ) would only cast a spell one time then run like crazy to save themselves? It is kind of funny to visualize them doing that.
One does not always like to advertise how little experience they have in these games. Some boards look for newbies to make fun of. This board has been nothing but the greatest help and wealth of information.
Past posts are a great source of information. I try to read all I can when I have the chance before I post. But sometimes I just have to ask questions in my own words.
Quote:
Originally posted by galdur:
Sorry, i didn't know this is your FIRST RPG game ever. I have used this tactic even when I've played IWD for the first time, so that's why I've been a little suprised, you haven't been able to discover such simple solution too.
But it is true, that IWD wasn't my first RPG ever, I played several RPG's before, like Diablo, some dungeons etc...
Many of them are using AD&D. This rules are a little complicated for newbie, but then, when you'll learn them, you'll better and easier understand similar rules in a new game using AD&D or similar rules.
IWD isn't easy game for non-RPG player and same it's rules. I think Baldur's gate & IWD series are games for hard-core RPG players. As a newbie, maybe you should start with simplier RPG-based game, like Diablo 2 or Sacred. Then, you will have no problem playin this.
If you like IWD so much, that you will continue playing it, you are free to ask, but please say you are newbie. Because from your first post, it seems like we all are mistaken, that cold wights are not easy XP. They are. [img]smile.gif[/img] I think, they are easiest XP in the whole Dragon's Eye. 1400 XP for every one and they are in so quantities... that simply ASK for some area-based spell. [img]smile.gif[/img]
To your problem with Armor Class:
You have not equip each member with best armor. Good armors are very expensive. Only your primary tank should have best armor (Plate Mail in Kuldahar, then Plate Mail +1) and such best AC.
Use him and attract all attention to him. If your tank will have ac -5 for example, only few of wights can hit him. Even if you have not Protection from Fire, nevermind. Cast Fireball anyway. Your tank will surely survive one fireball, but most of wights will not.
And you can use even this trick. Buy potion of Freedom (or cast Free action on your tank), and then, cast a web to all wights before. Then Fireball. Your tank can easily and without many dangers finished survalists.
And... read Topic: Unfair tricks. Here is also some information for you that can be useful. Enjoy
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