Thread: wisdom?
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Old 01-20-2003, 04:58 AM   #8
InsaneBane
Baaz Draconian
 

Join Date: November 5, 2002
Location: Denmark
Age: 59
Posts: 724
According to AD&D 2nd edition rules you will only get a bonus for high CON up til a CON of 16 if you are a non fighter (+1 to HP at CON=15 and +2 to HP at CON=16). If you are a fighter it is a different story.

Constitution is not only used when calculating HP. It is also used when you have to find out how well you handle ressurection, exhaustion by hard work, a warm climate, etc.

I see the HP figures not as how many hits you can take before you are 'cut in halfs' but more as how much 'action' you can handle before you 'give up' and take the final blow. Everytime you loose HPs it means that you get a scratch, sprain a limb, strain a muscle etc. Things that cause you pain and things that makes you an easier target to the final (and killing) blow. Remember - You can regain lost HPs by natural healing when resting. If you are in a tough figth you could easily have to rest for 14 days (without magical healing) before you have regained all your HPs. If your stomach is wide open due to a mighty blow from an ogre, and one of your arms are only connected to your body with a small lump of skin, you are not able to recover in 14 days.

I see the reason why fighters gets higher bonuses to their HP is that fighters are trained to ignore pain from scratches and small wounds. In their training with their sparring partner, it is very common that they get (and deal out) a lot of scratches and bruises, even broken limbs.

The same goes for the Strength ability. Fighers can have exeptional strength (18/XX) due to their hard physical training.

Insane
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