On a another related note, I must cast my vote of support for Wall of Moonlight. As it deals Magic Damage, it cannot be resisted save through Magic Resistance and is consistent in its' damage.
Not to mention that it can hit multiple targets.
Oh... and another thing. The first Wall of Moonlight must expire first (even if you got spell-interrupted), before you can cast the next one. Another reason why I coded the spell into my AI Script. So that the player need not count one turn in between the castings.
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