This is starting to look like my own personal thread... maybe no one else is interested.
I'll post updates on the priest party every so often, for those that care to keep track of my experiment.
I'm now through with Kuldahar Pass. It was actually a lot easier than the goblin fight and the orc cave in Easthaven. Now it takes more than one hit to wipe out my front character [img]smile.gif[/img] I've started to get spells like Alicorn Lance, Hold Person, Chant, etc, which absolutely rock when you've got two each of druidic and clerical casters to spread the healing load.
Three spells saved my bacon in the orc cave. Entangle to keep the orc hordes from destroying my party in melee, Sleep to derail the archers and give my slingers a chance to out-missile the orcs, and Sunscorch to blind ogres and make them stand still and be slaughtered.
In the final fight of the cave, I managed to entangle the whole lot of them in the passage, and took out all the orcs before the ogres got free. As soon as the first ogre made its save, I backed everyone off to the large room where you encountered the first orc shaman. I moved the entire party well back, and had the only non-spellcaster (the thief who will dual to cleric) out front to run decoy. The ogres obliged by showing up in twos, which allowed me to take full advantage of Sunscorch (I also used Magical Stone and Command).
On to the Vale of Shadows...
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