I didn't realize that you can go back to the main game once you start the expansion so I went on to severed hand to play it safe. Havn't gotten very far in it yet, just cleared the lower levels and was about to try exporing some of the towers. Now that I found out I can go between the expansion and the main story line I might go and check it out.
My party consists of the following.
lvl 8/8 cleric ranger using hammering flail +2 and sling +1
lvl 9 paladin using long sword of confusion +2 and messenger of sseth
lvl 9 fighter (will dual to cleric later) using fast flail +2
lvl 8/8/9 fighter mage thief using 2-hs of hammering +2 and huge long bow
lvl 8/10 fighter druid using scimatar +1 and sling +1
lvl 11 bard mostly sings but has been known to get into it with a light xbow of defense and battle axe +2 defender
I've been playing on insane (can't resist the extra exp [img]smile.gif[/img] I havn't found the game easy at all so far, but the only battle that I really had a hard time with was the fight with Yuxnomei. So any advice on how you think the expansion will go would be appreciated.
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