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Old 09-23-2003, 02:55 PM   #17
NobleNick
Quintesson
 

Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 65
Posts: 1,045
Excellent call, pritchke!

kroma, The only thing I would add is which entrance to this map to use (there are 2); because pritchke doesn't make it clear (at least to me). If it were up to me, I'd start at the very top entrance, if you can handle the tough battle you will have there (and I think this is what pritchke meant). Otherwise, if you can't handle the battle that ensues when you pop into the cave at the top entrance, you will need to sweet talk your way past the fire giants at the lower entrance, fight your way up the path (away from Imaldia), using the lower entrance as your escape route, secure the top entrance/exit, then use the now cleared top portion as your escape route for fighting the fire giants congregated around the lower entrance.

Even without help, Imaldia is tough. She drinks a potion of strength and, perhaps, one of speed (I forget), so a good old-fashioned dispel might help.

(Though I did not do this. I engaged her as you have tried, got killed and reloaded. On the second try, I ran up the escape route like a scared rabbit, past the fire giants [which I had not cleared], to the top entrance. I used summons as meat shields to slow the maid down at chokepoints. Made it out with just about everyone badly wounded or worse. I let the Bard heal everyone up, then returned and used hit and run tactics with summons at chokepoints while I pelted her with ranged weapons. I had to leave the cave several times before doing her and her helpers in.)

What's a party,
without a song?
Bards ROCK!
Party on!!


[ 09-23-2003, 03:06 PM: Message edited by: NobleNick ]
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