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Old 08-05-2003, 10:29 AM   #1
perlninja
Dungeon Master
 

Join Date: June 1, 2003
Location: Victoria BC, Canada
Age: 45
Posts: 65
In the tomb of King Kresselack, there is a corridor on the first floor that leads to a booby-trapped room, as it turns out. The trap cannot be detected and upon springing sends a sleeping bolt out that put my whole party to sleep, rendering them at the mercy of the skeletons which suddenly appear out of doors in the walls. Or so I thought. Prior to sending in my thief to scout the room out, I had my cleric Turning Undead and my bard Singing. They were both included in the sleep spell, but much to my surprise continued to Turn and Sing! I personally consider this a bug and not a feature (at least the Singing anyway). As a result, not one person in my party lost a single hitpoint while asleep.

The End

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