Quote:
Originally posted by Yanez:
quote: Originally posted by ZFR:
btw, i found that to make a druid even better have a fighter and dual class to druid as soon as possible... this will allow
.Wear armor
.Have 2 proficiency points in 2 weapons (daggers, clubs, slings or spears i would suggest)
.Have 18/## strength
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Dualclassed fighter/druid can be amazing indeed, but the difficulty is to roll a decent stats for him. I did that once in my solo game and after almost one hour of rerolling i had to sacrifice almost all of his INT points, to keep other stats high enough (note: you have to have at least 15 STR, 17WIS and 17CHA and true neutral alignment). [/QUOTE]For me it just isn't worth rerolling that long, use 10 rolls maximum take the best one. I usually equip my druid with slings and scimitars, and max out Wisdom, and dexterity. Strength while somewhat important there are items in the game to boost it temporary or permanently, not usually concerned with charisma to much while you may take a penalty in selling and buying goods as a solo you are going to be going through the game finding all the items, and gold as a full party would. You will be rich even with a low charisma, in a party a mage is the one who cost the most for me, with a fighter/druid I may purchase a nice scimitar somewhere along the way. Just a difference I guess in how to play the druid.
[ 06-18-2003, 11:04 AM: Message edited by: pritchke ]