Sorry to hear of your problems. The first time I played the game I had much the same problem. My party was fairly weak. So your mage doesn't have haste memorized? The mage probably isn't going to be much use in the final battle without spells that boost your party members, or summons. I do believe the golems go straight for the mage so just keep the mage out of harms way while the rest of your party hacks away at the golems. Summons are also great not that they do much damage but they act as a distraction. Fire Elementals are best because they stay alive the longest to give your party members a break while they heal. Healing and fire resistance potions are also good as it is faster then the cleric spells. I have heard that some people don't even bother with the golems but I find it easier to take them out first. I don't think this is much help for you.
Last Resort:
The other thing you could do is place the setting of the game on the "Easy" level. At least that way you will get a chance to beat him. They you can add HoW and try it over again. With a little more preparation a knowledge going in the final battle will not be so hard.
[ 03-10-2003, 10:35 AM: Message edited by: pritchke ]
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