In case you'd like to know a bit more about what you're up against here .....
SPOILER
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..... I did some poking around with the Near Infinity editor. This is what I found:
Infernal Harpy
HP: 113
Effective AC: -8
# Attacks: 3
Resist Fire: 100
Resist Magic Fire: 100
Saving Throws:
- Death: 3
- Wands: 5
- Poly: 4
- Breath: 4
- Spell: 6
Innate Spells:
Magic Missile - 1X
Aganazzar's Scorcher - 1X
Flame Arrow - 1X
Dire Charm - 1X
The Fiendish Harpies have similar stats [120hp; AC -4] and identical saving throws. They do not, however, have any special resistances or the innate spells of the infernal harpies.
Those high hit point totals explain why it took forever to drop these things when I ran through this part of TOL!
Needless to say, you'll probably want to make sure your characters are hooked up with fire and charm resistances while they're slugging it out with these critters. I found that multiple cloudkills and acid fogs were helpful here as well as they get chopping the hit points down on the harpies that I was not immediately targeting.
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