Thread: Starting Trials
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Old 11-04-2002, 04:14 PM   #7
Micah Foehammer
Ma'at - Goddess of Truth & Justice
 

Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Contains spoilers:

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For what it's worth, I followed the path laid out by a previous poster. That is, I did EVERYTHING in IWD up to and including finding the last of the six badges but BEFORE i actually used them. Then i went off to Kuldahar, talked to Hjolldar and teleported to Lonelywood. From there, I did everything up to and including the return trip to the barbarian camp where Wulfdane is revealed.

As to the problem you are having with the barrow wights on the surface, a fairly high level cleric should be able to turn them in sufficient numbers for you to concentrate on the shamans that accompany them. Unless you are playing in HOF mode and have an understrength party, they shouldn't be THAT much trouble. I think I first hit burial isle with something around a 12th level party. Try buffing your party the MINUTE the arrive on burial isle. Protectio from evil, recitation, prayer, bless, defensive harmony, protection from fire are all good spells to add. If you have a druid, cast multiple static charges! It's the gift that keeps on giving! [img]smile.gif[/img]

Try to NOT expose more than one group of barrow wights at a time. When you first arrive there is a group to the northwest and a group to the northeast. Take ONE at a time. I recommend the northeast group. Try dropping a web in the other direction just in case. Also try using spike growth to slow down the wights, and if you mage is high enough level, cast an acid for at the extreme edge of your vision BEFORE you expose the wights in EITHER direction. (yeah its cheesy but it works). the acid slows the wights down and inflicts damage at the same time.

If a shaman becomes visible, start peppering him with fire based spells - anything that can disrupt his spells is useful.

Try to have all your front line fighters equipped with Rings of free action and if necessary drop a web RIGHT ON TOP OF THEM!!! They will be immune but the wights won't be! Don't let any character get surrounded or it will be all over.
Hope that helps. [img]smile.gif[/img]
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