Quote:
Originally posted by True_Moose:
My only suggestion would be to get a conjurer...+1 spell per level with little to few drawbacks (I don't know how many divination spells there are after lvl 3 but I never use em'.)
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Didn't they give the conjurer another opposing school in HoW ?
Anyway i can also recommand the fighter/druid multi. It's a bit easier to roll for this character then when you are going for a dual class. And when i want to do it, i always forget the allignement restriction for a fighter/druid dual.