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Old 10-29-2002, 06:39 AM   #2
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
  • Bows have a base APR of 2.
  • Specialising in a weapon grants +1/2 APR
  • Fighters/Rangers/Paladins gain +1/2 to their APR at levels 7 and 13
  • Advancing to Grandmastery grants +1.5 attacks to the base value.
  • So, a level 9-10 fighter equipped with a missile weapon can attack a max of 3 times per round. Before the severed hand though, you can lay you hands on the Messenger of Sseth near the end of dragons eye, granting a base APR of 3, so if one of your fighers is using this bow, he/she will attack 4 times per round (assuming ** or a max of *** in bows).
  • If you have a ranger wielding a single handed weapon with no shield in the offhand, he/she will get +1 APR.
  • There are a few more weapons that grant bonuses to APR, but you won't have found these before the Severed Hand. To name a few:
    Ring of Reckless Action
    Valiant (+2 scimitar)
    Long Bow +4: Hammer
    Long Bow +3: Repeater
    Repeating Heavy Crossbow
    Reinforced Heavy Crossbow
You say that one of your fighters has ** in missile and ***** in a melee weapon. When using a melee weapon they will have a base APR of 1, +1.5 from Grandmastery, and +1/2 from level 7 giving a maximum of 3 APR at level 9 or 10. If they have 4 and are not using any equipment/weapons that boost APR, then you have a bug (a rather cool one at that!)

[ 10-29-2002, 06:40 AM: Message edited by: Jim ]
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