As most of them have said, there is no way that your mage should be up in the thick of the battle. With no armor (meaning high AC and easy to hit) and low hit points, they're bait- especially at low levels.
My mages always start off slinging bullets, with an occaisional spell thrown in, until they are high enough levels to cast consistently. And it's always from the back of the party behind a nice line of defenders.
About the only time you'll ever find one of my mages actually swinging a weapon is in the case of my dualed fighter mages with a ton of hitpoints and good fighting skills from before they became a mage. And I'll usually load them with as much AC reducing things designed for a mage as I can- after making sure my first two low-AC tanks can't use the items. But even in those cases it's spells first, arrows second (he's a master archer), then hand to hand last.
All my other mages- the monsters get close, they back off and stay away. Then once they've got some distance they start blasting again.
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You mean I\'m supposed to put something intelligent sounding here?
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