'Fraid not. Those types of "wards" are triggered only by the prerequisite item: in this case the keys. You're going to need them, unless you CLUA console yourself past them. You could "MoveArea()" to the space after the doors I think, but you'd have to do that each time you wanted to go into or out of the crypt.
(I'm not sure, as MoveArea() may just take you to that Map in general rather then specific x/y coordinates.)
__________________
<b>I\'ve submitted to the Choc!</b>
|