Thread: two questions
View Single Post
Old 07-21-2002, 08:29 AM   #9
JDTanstaafl
Elite Waterdeep Guard
 

Join Date: July 4, 2002
Location: Tampa, FL
Age: 55
Posts: 5
Only strength can have a percentile score, like 18/35. Basically, any other character can only have a maximum strength of 18. Fighters, rangers, and paladins, however, can have this percentile strength, showing they're even more powerful. The higher the percentile, the better your "to hit" and damage bonuses.

It breaks down like this:
STR 18 = +1 to hit, +2 damage
STR 18/01 - 18/50 = +1 to hit, +3 damage
STR 18/51 - 18/75 = +2 to hit, +3 damage
STR 18/76 - 18/90 = +2 to hit, +4 damage
STR 18/91 - 18/99 = +2 to hit, +5 damage
STR 18/00 = +3 to hit, +6 damage

Percentiles also affect your carrying capacity, open doors, etc.

Strength spells cast on fighter-types increase strength by these percentile ranks, so a fighter with STR 17 getting 3 bonus strength points from the spell would have 18/51 strength for the duration of the spell. Other classes get a max of 18 strength from the spell.

1st and 2nd edition D&D used these percentiles for strength, and later introduced the cavalier class, which had percentiles in dexterity and constitution, as well. 3rd edition eliminated the percentiles, as well as eliminated the cap for potential strength (a 1st level half-orc thief in 3e can have a 20 strength, and the rules give ratings for a 45 strength!).
__________________
To err is human. To moo, bovine.
JDTanstaafl is offline   Reply With Quote