The basics of the game are the same as for BG1.
The spell lists are different but you can find a list of both clerical and mage spells on the IWD site on Ironworks.
Some major differences are:
Available races do NOT include Half-Orc
Available classes are standard D&D fare - no Barbarians / Sorcerors / Wild Mages / Monks etc.
No kits
No Specialty priests
No Special High level Abilities (as per 10th level TOB spells)
No Familiars
NO DUAL WIELDING
XP cap is 1.8 million for IWD
XP cap is 30th level PER CLASS(!) for HOW
Special Heart of Fury mode difficulty setting
Will be happy to answer any specific questions.
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“Every tavern’s an opportunity, I say.”
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