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Old 02-07-2002, 09:16 PM   #7
NobleNick
Quintesson
 

Join Date: February 5, 2002
Location: Huntsville, AL, USA
Age: 65
Posts: 1,045
Larry_OHF,

From what I think I remember from the IWD game manual, setting "find traps" on your thief boosts their trap finding abilities up from whatever it is naturally to 100%. Even so, your thief must be stopped (not traveling) in order for the skill to work (I think).

Even with "find traps" not set, your thief will still look for traps (if he is standing still) at his normal ability rate. So a thief with 50% trap finding ability will have a one in two chance of finding a trap whan he stops.

From what I've experienced, it appears as though this is a real-time effect:

1.) You must let your thief stay in one spot for a few seconds at each spot you want him to search, even with "find traps" set.

2.) If you leave a thief in one spot where there is a trap, he will eventually find the trap, even with imperfect trap spotting skills (i.e., "find trap" not set).
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