Here's how I did it.
I surrounded him with four of my weakest NPCs. (of course at level 1 and 2, they were all pretty pansy). Then I moved to each of them in turn and dismissed them from my party. Since I was standing next to them when I temporarily gave them the boot, they stayed put, blocking Drizzt in.
Then I had my mage fire away with his sling and as many bullets I could carry. And myy tank hacked at him for a looooong time with a halbred +1. The beauty of this trick is threefold...
--Drizzt can't chase my mage or tank and destroy them...he's boxed in.
--His scimtars can't hit my tank, but my tanks' halbred can just hit him...
--Since there are only technically 2 party members at the time, the 12000 XP are split up just between them two, 6000 apiece.
andrewas , you got it exactly!!
Regards
UBT
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