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Old 09-16-2001, 07:08 PM   #2
JR Jansen
Drizzt Do'Urden
 

Join Date: May 31, 2001
Location: Mol (Belgium)
Posts: 658
1. I think true neutral clerics get the same spells as good clerics. But i would choose a good cleric. Sure, that cleric will miss out on offensive spells, but you can have those with a mage. This is certainly the case with a cleric/mage. Evil clerics, iirc, can't use spells such as raise dead. Who might come in handy in certain curcomstances.
2. If you dual from a fighter to a cleric. This will cause weapon restrictions. A cleric can't use edged weapons like swords. That is untill you gain your fighter abilities back. If you dual from a priest to a fighter you will be able to use all weapons and become a grandmaster in them. Allthough i wouldn't recommand this method. Maybe only if you start with two clerics but the cleric is allready the second best class in fighting skills.
3. Not to sure. But it might be.
4. I always go with a fighter/druid. Always. If not only for the fact that they can use every armor in the game. A single class druid can only go as far as studded leather when it comes to armor. Besides you'll get a char. who can duke it out pretty well and has the spells to back him/her up.
An elf can't be a druid. This class can only be taken by humans and hal-elfs. But again i wouldn't dual from a druid to a fighter. Druids get, if you have HoW, pretty powerfull special abilities. And you'll loose out on them if you dual to early and dualing to late in the game will mean that you'll never get the druid abilities back.

JR

Damned i lost cousin Jan's techno gloves
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