For a multiplayer game with no pause, i'd recommend a fighter thief for the party. This is someone who can scout out ahead and locate monsters and have them target him while he runs away or in circles ('round-n-'round the schrimshander's table.. nice wolfy). a fighter thief because he can wear a helmet and a large shield (bonus ac vs. missles)and he gets some hitpoints to spare and can throw on heavy armor when it gets nasty. Of course, you'd need a tank of some sort (i like fighter/clerics or a ranger or paladin best)to rush up an bail the poor fighter tief out, but that's part of the strategy. Meanwhile thge mage and missle support can pick off monsters fussing with the theif and the tank.
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