for those of you who are complaining about getting reamed so early on. IWD is hack and slash. What does that mean? FIGHTERS! You do NOT need mages early on! Start most, if not all of your party out as human fighters. Dual them to mage, thief and cleric. Keep a couple of them as pure fighters or if you must, rangers and paladins. You will absolutlely waltz thru the first 3 chapters.
If you have problems with the orcs in chapter 1, head my advice. That is the least of your worries. Dual your fighter mages, clerics and thieves at level 3. It buys you enough time to get thru the early going. Forget lvl 9. Maybe save one for that.
I have not had any real challenge yet with this strategy. I finally switched my last fighter over to a druid (try rolling those stats...you need about 4 18's). That was the hardest part so far.
Remeber, a single classed mage is nothing but a meat puppet!!! Give him/her some hp and the abiltiy to use a bow. It will save your a**.
I am done now with my sermon.
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