Oh, and that Ranger of you'rs had better be a second frontline fight because you'll need two of them. I think the designers seem to have remembered hat 1st Edition demons took full damage from magic missiles (the spell that is) as oposed to half from acid, a quarter from something else etc. His resistances are high so concentrate on casting defensive spells on you're party and hitting him. You can save the bard and magic user (magic users should rarely stand still, especially in this encounter). If you can give that thief a bow, s/he'll last longer that way.
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Balgin, the Dwarf
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