View Single Post
Old 05-13-2001, 09:08 AM   #2
Father Bronze
Baaz Draconian
 

Join Date: January 8, 2001
Location: Northern Illinois
Age: 56
Posts: 719
I did similar tactics, but didn't do much with the spells since I thought the final boss in IWD had close to 100% magic resitance.

I had my stoneskin mage run around and distract the golems while I peppered the boss with Arrows of Piercing.

I did add fire resitance to the fighters before the battle, knowing (after a few reloads) that the demon would cast that fireball/teleport spell. I tried to avoid the traps as best I could, since I think one of the traps dispelled magic.

I played my first game through with a Fighter, a Ranger, a Mage, a Bard, a Druid, and a Thief. When I took this party into HOW I dropped the Bard and added a Paladin (needed another tank). Looking at your party, I'd probably drop the Ranger. Druids are great summoners.

------------------

Most Subtle Official Straightman of the Laughing Hyenas -- Grammarian Brigade.
Father Bronze is offline   Reply With Quote