Quote:
Originally posted by texhorse:
RE Monster Summoning spells - The monsters do disappear. Try casting "Create Undead" instead. Skellybobs and Zombies are weak, but they still take the heat off your party. Give them a try.
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Nah, avoid them. Not only are they weak, but they stay around... in the area you are currently in, they won't follow from map to map. There is a summoning limit of 6 critters. This means that if you enter the same area from another location, those pesky undead count against your limit and could therefore stop you from summoning as many critters as you want to. Higher level summonings stick around longer and are healed by the bard war chant of sith. The lower level ones are best cast only when you need them, as their duration tends to be short.