05-04-2001, 08:31 AM
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#6
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Ironworks Moderator 
Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
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Here's some more!!!
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posted May 03, 2001 09:10 AM
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Two weapon ideas:
1. Druid's Wash - a gift from Mother Faerun to her druidic disciples & protectors. The weapon is a scimitar forged from the volcanic depths, risen to pounded and turned by the waves, buffed by the earth and glistened by the wind. Very few druids have access to such a weapon, as it is regarded a personal gift from Mother Faerun to specific protectors. The blade's stats reflect the balance and harmony sought by druids and the Mother; i.e., reflective of the 4 sacred directions:
THACO: +4
Damage: 1d8 +4
AC Bonus: +4
Speed: 4
Penalty: -4 to Saving Throws against specific magical attacks
2. Dile's Vengeance - Dile was a great and heroic paladin who retired after fighting an unholy battle with the most vile of Demons. After vanquishing the demon, Dile left the Order to seek the quiet life as a farmer with his wife and child. Peace reigned in his life until the demon found a way to return to Faerun before the conclusion of its 100 year banishment. The demon raped and murdered his wife and child and destroyed his farm. However, the demon spared Dile to a life of torment - bearing within him the memory of destruction wrought by the demon. But Dile's vengeance seethed and a great blade came of his anger and anguish. He poured into the sword his hatred and pain. However, what was to be Dile's vengeance ultimately led to Dile's demise. For in his making such a mighty weapon, Dile had lost his balance and spiritual center. He slayed the demon once more and in his final strike, the demon struck back - carrying Dile into the abyss and leaving a smoking blade behind.
Attributes:
THACO: +5
Damage: 1d10 +7
Speed: 2 strikes per round
Penalty: -2 AC and 5% chance that 1d3 HPs drained per strike
Not useable by Paladins or chaotic good characters
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Mess with the Bull,
you get the horns!
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posted May 03, 2001 06:54 PM
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This is Artemis Entreri's weapon when he acquires it in Servant of the Shard by R.A. Salvatore. We have worked on making this weapon as closely related to the original as possible. We still think we have underestimated its abilities. The real weapon would be too powerful. We suggest a sidequest be made to acquire this weapon. For better reference of its characteristics you can refer to the book, but you won't get any closer then this. But you can change it if you think it is doesn't fit your standards. The blinding effect is from the black cloud that the weilder can make in the book, that you can't see through, so I think the blinding spell was good enough. The poison is from when you get even a scratch from the sword you will slowly die, the critical hit is also part of this. And without the gauntlet, there is a big chance a inexperienced fighter would get killed by the sword( exception, people like Artemis Entreri) Sheild of Archon for the gauntlet we think is perfect for this, because the claw can absorb only the spells dericted at the wielder and not the area effect spells. So please put this into the expansion. Anyway here it is, one of the most lethal weapon in IWD downloadable expansion.
Charon's Claw (Sword)
Damage: 1d8+4, slashing
Thaco: +3
Special Abilities: On critical hit, Save vs. Death -3 on target
25% chance per hit to blind target
35% chance per hit to poison target
When first weilded without the Gauntlet, weilder has to save vs. spell -6 or get Dolorous Decay with a chance of 5-30 hit points per second until dead.
Charon's Claw (Gauntlet)
Thaco. +1
Damage: +2
Special Abilities: User always under effect of Shield of Archons
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Larry, a Loyal Guardian of the OHF
[This message has been edited by Larry_OHF (edited 05-04-2001).]
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