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Old 11-11-2002, 01:29 PM   #3
andrewas
Harper
 

Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
Just out of interest, how hard would it be to make BG1 play under the BG2 engine?

I presume the scripting language will be the same, and all the items & spells are already in BG2. So it should be just a case of moving around files, and maybe generating a new chitin.key?

Anyone know enough to tell me why this idea is unworkable?
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