And in fact, looking back at the gramar of Zenith's original post I'm inclined to side with him since the comment about +3 weapons was refering to a close combat only character.
With respect to haste potions, I do not use such magic for a very simple reason. That is that being subjected to a haste spell ages the subject by one year. This was not implemented in this game. Also any form of magical aging requires a system shock test, failure resulting in final, unressurectable death. For this reason I generally avoid any such magic if the character has a low constitution and prefer to live. I know that this is not implemented in the BG series but I don't want to start any bad habits. I also find that having individually hasted characters tends to mean that they run on ahead and get stranded amongst the monsters or fall into un detected traps.
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Balgin, the Dwarf
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