the combo I have ( havn't finished it yet) is:
fighter(dwarf)
ranger(human)
cleric(dwarf)
fighter/cleric(dwarf)
theif/mage(elf)
mage(human)
to me this is not a bad combo, but of course you don't max experience out and to move up levels it take awhile. When it comes to fights my thief/mage and my rnager go into shadows to soften up the enemy and of course scout out the trouble. then i send in the two mages on the fringe of the area( just before we engage the enemy) and fire ball the lot!
PS right now i'm on the burial island and just about to go up the wooden steps, what would my point in being on the island be? I take i am suppose to find the shaman?
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there are 10 thunders, the 7th is the thunder of man!
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