Given the great variety of weapons available in this game, I would suggest that newly-created fighters spend their initial 4 weapon proficiencies on long sword, axe, mace or flail (lots of skeletal undead in the game), and two-handed sword. Spend your next weapon slot on broad sword and then worry about specializing later. In fact, I wouldn't spend more than two slots on any weapon anyway, because your fighter will be hurt by the Law of Diminishing Return--trying to become a "master" of a weapon is not as useful as being able to use many different weapons.
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