You both must have had a little trouble with traps, no? Sure, the ranger/cleric can see them, if he/she doesn't want to cast any other spells, but can't always get around them. Just heal and proceed? The dwarf prolly regenerates & there are plenty of healing potions... but my fighter/thief always takes care of them so I don't know what effect most of the disablable traps have. Since you both made it, I assume none of them are too bad. Is so, or no?
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