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Old 01-28-2001, 04:08 PM   #5
Leafy
Zhentarim Guard
 

Join Date: March 5, 2001
Location: The leafy, green forests of Wisconsin
Posts: 315
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Check out the maunal on disk one for tables listing the stat score modifyers

for a mage, i max int and dex, but you only really NEED an intelligence of about 15. Also, put his con to 16 so he gets an extra 2hp/level (1hp/level at 15).

For the cleric, always ALWAYS max the wisdom out. more wisdom=more spells... wisdom is supposed to help you save verses illusions too... but it doesn;t seem to happen much in IWD (now, BG2 is different, a thief with hisg wisdom is really cool to "detect traps" during a battle and then suddenly enemy mage's mirror immages disappear)
Also, a cleric gets the best spell ever, Call upon holy might! for this reason alone, you gotta make your cleric's strength 18. at 3rd level, he'll raise his strength to 19 (+3 to hit! +7 damage!). The constitution only needs to be 16 for the HP bonus, and i'd max dexterity.

who needs charisma! there should be one hot bard chick in the party if you really want to do charisma.
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