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Old 01-27-2001, 11:59 PM   #4
Tathlum
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The abilities I'd focus on for Mages are Intelligence and dexterity, since they get no armor they can use the defence. and some spells cannot be cast by Mages with low dex, therefore you wont learn them. Also High dex lets your mages get the spells off faster in combat that can make all the diffrence. For Clerics, wisdom and constitution would be my main focus. Most of the time they will be the medics, and can use all the HP's they can get while going into the thick of things to heal up the fighters. In either case I'd keep them back as spell casters. Since neither one can use range weapons (darts and sling stones dont do much). Any way thats my 2 cp's
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