Always with a bard, even if the picture wasn't any good (stares wistfully into the distance ) Higher level mages are good, but just how many area effect spells have any of you used? I don't bother with them anymore, and won't until the AI gets smart enough for my characters to "run away!" Monty Python style when a mage lets loose with a fireball, cloudkill, or something similar and I don't have to pause the game every 1.3 nanoseconds to move those crackerheads out of the way. The bard I used for IWD memorised ... haste ... and that was her most useful spell by a country mile (cast before entering an unknown room - lotsa hits). Then there's your choice of weapon - any - which is a little better than mages slinging rocks and running away squealing like frightened kiddies when they've forgotten all their spells, or have been disrupted by a fast archer when trying to cast something.
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