Yeah, Flame Strike, that was the spell's name! My brain is really tired this week... after all the years I've played AD&D, I can't believe I forgot the name of that spell.
Now sibley, you seem to have a big problem when it comes to clerics, mainly about their THAC0. Well, if you ever checked the tables, you'd find that clerics actually have the 2nd fastest THAC0 advancement, next to warriors. I can't see how you can find that horrible, not at all! Also, if you multi-class between two characters, the THAC0 table used is the best of the different classes. Thus, a Fighter/Cleric would not have a mixture of Fighter/Cleric THAC0s, it would strictly use the Fighter's THAC0. Advancement would be a little slower, since you're splitting XPs between two classes, but let's face it... if you're a solo character, you're in no danger of failing to max-out your XPs.
I understand why you wouldn't want to add a 1st level cleric in with your warrior, so you'd probably want to start the cleric at the beginning of the game, and build him up a few levels. You could take him all the way to where your warrior is now, export him, then import him into the warrior's game. Then, he'd be at about the same level. I don't see how you're worried about splitting stuff between two characters, when this game is designed to have MORE than enough loot for 6 characters... 2 should find plenty of good stuff without stepping on one another's toes.
In any case, before I start to ramble... clerics do indeed kick alot of ass, with the ability to wear any armor, alot of great (if only blunt) weapons, and cast a pretty good mix of spells. I don't know where all this prejudice against them began, but it's time to stop!!
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