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Old 09-06-2000, 04:51 PM   #12
lzny
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Loaded my mage with mirror image and haste. Sent him south he drew the golems. He would run along south wall and absorb a hit. When mirror wore off cast again. same with haste

Thief detected traps.

fighters (2) went for the big guy drank speed and strength potions upon arriving. Hit with everything they had. Would move avoiding traps when big guy teleported.

Druid and Cleric loaded all cure and heal kept casting on fighters. Drank heal potions to prevent too much fire damage.

Everyone survived with 30+ hps
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