If you're Paladin is getting Albion mad at the first encounter, hold him back and send someone to go explore the area. Buy spells if you want. Return to Albion with your party ready to go, and make sure to use the choke they give you! Casting things like Entangle and Web in the choke can buy a lot of time to drop a nuke (Fireball) on them, and a well-placed Skull Trap, Glyph of Warding and Spike Stones will take care of most of the enemies while your archers pick them off. Then, go rescue the four prisoners in the locked round room in the center, and follow them to the right. You'll have to deal with a big pack of Yuan-Ti, but with the prisoners helping it should be no problem. If you need to rest jnow, ask the former prisoners to watch you, and then proceed to the bottom-right corner, where the High Summoner is. Hopefully the prisoners are nearby, as they'll help finish them off, but if you've rested they shouldn't be a threat. Clean up the level and pick up all the goodies (there are many here). Though I agree having a Cleric, Druid AND a Paladin might be a bit much on the healing side. Hope that helped
-Wrath
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