I think there is a clue to how I would rework it in the names of the spell schools.
I don't think Invocation/Evocation belong together, and neither do Enchantment/Charm, and for that matter you could make a case for splitting Conjuration (of inanimate matter) and Summoning (of living things) as well.
I think that summoning should be in opposition to necromancy, as one works specifically with the living and one with the dead.
I see Wild Mages as a type of Invoker (of Wild Magic) and Sorcerers as Evokers (chanelling magic through themselves) and I would like to see both classes brought into the school system with opposition schools as well. I also reckon that Invocation (getting someone else to do it for you) and Evocation (channeling it through yourself) are opposites.
I guess you could make a case for wild magic being a separate 'school' of magic. It would be opposed to anything that requires the mage to exercise control over their magic (e.g. the elemental conjuration spells should be beyond a wild mage, as they wouldn't be able to exercise control over a sufficient period of time), so maybe wild magic should be in opposition to conjuration (although not necessarily summoning).
With charm changing the behavior of something while leaving it's properties unchanged and alteration changing it's properties I think these two can be in opposition. Enchantment bestows magical properties on something and Abjuration prevent or banishes some magical or nonmagical effect, so these two could oppose each other as well.
So this is my proposal:
Illusion-Divination
Summoning-Necromancy
Evocation-Invocation
Wild-Conjuration
Charm-Alteration
Enchantment-Abjuration
[ 02-12-2007, 03:39 AM: Message edited by: Shard ]
|