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Old 12-10-2004, 03:40 PM   #2
Klutz
Manshoon
 

Join Date: November 9, 2002
Location: Houston, TX
Age: 52
Posts: 240
My two cents.

#1: Mazzy
#2: Jan

#1: Mazzy is not just a "tank in a pinch"; she's one of the best in the game, and the best non-evil one that you don't already have in the party. A Halfling with a halberd is amusing, but more damaging is Kundane in the offhand (she's already proficient in short sword) and your favorite one-handed weapon that isn't already being used by others in the primary hand. Oh, yeah, and the Tuigan Gatling Gun. I normally have her start combat in shortbow mode and manually pause & switch to dual-wield mode when I want her in close combat. Pick Keldorn (or Saervok Fighter/Thief) if you can't stand to have Carsomyr unused and/or like his super-Dispel ability, but you'll have enough True Sights from Jaheira + PC (and remember they can use the level 6 spell Wondrous Recall for extra True Sights, Ironskins, and Insect Plagues).

#2: If your PC was anything other than a cleric, I'd say Aerie for #2, but as is you don't need a 3rd divine spellcaster. Jan gets bonus spells from being a specialist spellcaster, will eventually get level 9 spells in TOB, and will be able to cover all thief duties (plus, as you noted, Detect Illusions to sub for True Sight as needed). Second choice would be Nalia or Haer'Dalis. With four solid front-liners already Haer'Dalis will have a tough time getting a sword in edgewise, and won't get the high level mage spells besides. Nalia is as good a mage as Imoen and don't forget her nice ring: +2 AC/saves and 50% fire resist I think. Of course if you don't mind having 3 divine casters, Aerie is great and especially shines in TOB where she gets high enough level to put together the nastiest sequencers, triggers, and contingencies in the game by combining Cleric and Mage spells into them.
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