EDD: *IMO* roleplaying wise, you certainly shouldn't go back out of Suldanessellar once you enter it, but the game lets you do that. The real "point of no return" in SoA comes a bit later when your PC initiates conversation with each of your comrades.
[ 04-23-2004, 01:15 PM: Message edited by: teardropmina ]
__________________
In truth, positive certainty is unattainable by man.<br /> --- Charles Sanders Peirce<br /><br />Lilarcor: \"why don\'t we kill that one over there? that spoiler police? hahahaha....\"
|