I can confirm this... SAREVEFF.SPL: 3% chance of 200 Piercing Damage; 10% Chance of Stun (save vs. spells at -4).
Not all that powerful, though, considering that the piercing damage would be affected by piercing resistance (No Dispel/Bypass Resistance at 0xA7 would refer to magic resistance), and most powerful enemies in TOB will save against most things anyway, especially when they get a bonus to the save.
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