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Old 09-25-2003, 08:18 AM   #4
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Kevin Dorner is my God of Debuggers.

Some favourites of mine,

Quote:
Carsomyr's (both +5 in SoA and upgradable to +6 in ToB) Dispel Magic ability on hitting a target in melee was broken; barely worked at all
Let's kiss goodbye to the more overpowered version in Ease of Use.
Quote:
Mind Flayer "Devour brain" battletext appeared 300 seconds after an INT-drain attack instead of immediately
Now I know why that happens... ...
Quote:
Maze effect was using the wrong animation (same as Imprisonment's); new animation effect will be seen
Wahoo! New spell animation! Makes me want to play another round just to see what it will look like!
Quote:
Default melee attack of Pit Fiends, Moon Dog and other creatures was supposed to be of +4 enchantment, but was only +1
My solo Archer is praising the Heavens now. Kangaxx... watch out.
Quote:
Creatures supposed to be unkillable (ie plot-critical) were still vulnerable to death from attribute drain (INT drain of Mind Flayers, and STR drain from Archer Called Shot)
Awwww... ...
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The "spell" effects causing the "good path" losses in the Abyssal test were incorrectly flagged as of the Divination school instead of schoolless, so Spell Immunityivination would block them
Hear that screaming in the background? It's Alson. [img]graemlins/hehe.gif[/img]
Quote:
Protection From Undead scroll(s) would cause Kangaxx and Bodhi to be unkillable as they could not deliver their final dialog
Hopefully this will reduce the number of such topics. HA! Right... ...
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Guardian Bridge 'punishment' monsters dropped unlimited sellable scrolls, gems and +1 two-handed swords
Hear that screaming in the background? It's SixOfSpades. [img]graemlins/hehe.gif[/img]
Quote:
The Ring Of Earth Control could also charm golems and other classes, though it is only supposed to charm Earth Elementals
Yessss... sss... hear the screams. [img]graemlins/hehe.gif[/img]
Quote:
If the troll Grae was instantly slain with Crom Faeyr or by other means, the Limited Wish quest could not be finished
This bug happened to me. I'm glad it's being fixed.
Quote:
If Jaheira joined the party at level 9/12, her DEX was 14 (as it was in BG1) instead of 17 (as it is for all other instances of her in BG2)
Smile, SixOfSpades.
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Saemon Havarian could be killed by the player in the ship battle, and the transition text/narration afterwards inevitably said he was alive and leaving the scene (as well, he reappears in ToB)
Anime sweatdrop on head.
Quote:
A few mages if "chunked" on the final hit while casting Mislead would turn into a spinning chunk that cast spells
This was a hilarious bug to have.
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Land of the Psycho-moe
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