ToB in my opinion pretty much sucks. Watchers Keep was pretty cool but other than that I wouldn't have payed a dime for it if I had known what I was getting. The computer opponents use the stinkiest cheese I have EVER seen in a computer game. The most annoying tactic is when you have essentially defeated a tough opponent they manage to dissapear and respawn completely healed and with all of thier spells restored.(Yaga Shura, Mellisan) I know that the idea is to challenge the players skill but this seems like a cheap way to do it.
The final battle really epitomizes what I'm talking about. I haven't managed to finish this one yet but I can see where it's going. Not only is she hugely powerful but you have to defeat her over and over and over. You can't even position your team to your advantage the computer puts you where it wants them.
And by the time you have beaten her twice you don't have any spell left because you can't rest between battles. Don't even get me started on the dissappearing opponents in the final challenge at the planar dungeon.
I think the makers were just milking the engine for all it was worth (see IWD I+II) and didn't really care about game play because knew every one was going to buy NWN regardless.
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\"I wouldn\'t belong to a group that would have some one like me as a member\"<br /> Groucho
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