With all respect for the people who wrote it, I'm not a big fan of the Tactics mod because the game can be made challenging without it. The Imprisoned One seemed easy to me because I had a powerplaying party (Anomen, Keldorn, Minsc, Jaheira, and Imoen). It was another case of "ho-hum, 3 ADHW in the Chain Contingency and 3 LR in the Sequencer." Anything in the game can fall to that. [img]tongue.gif[/img] But now that I know how to make this game more challenging, I can build a party to suit.
Minor gripe: highlight for Bhaalspawn #4 spoilers: *I resolved to beat Draconis and Abizagal without using level 6-9 mage spells or 6-7 priest spells. Took me about 16 reloads with big D and a grand total of 29 with big A. And what do I get for my trouble? Bracers for a monk I don't have, plate with obsolete resistances and AC, and a flail head for a weapon I don't have proficiency points in. Grr!*
[ 04-29-2003, 01:31 PM: Message edited by: Pirengle ]
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