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Old 10-10-2002, 06:53 PM   #6
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Bows, in fact missile weapons in general, are brilliant in this game, and they're like a gift that never stops giving. I know what you mean about switching attacks n00body. You start out a fight like Robin Hood, then end up as someone that couldn't hit water if they fell out of a boat. Nonsense. Especially when you consider that in the PnP version, you couldn't hit with bows any more than you could hit with swords. It makes you wonder how we ever got so far in all of those games...

Don't feel too bad about it all though. None of the weapons in BG work the way they should, as 2nd Ed.AD&D bastardized most of the stats for them. The hammer is a good example: the one they give you is called a horseman's hammer, which does less than a footman's version. In the game the footman's should do the same damage as a mace, but it doesn't as you have the smaller one of the two. In fact, why bother with maces, when you can have a morningstar. Such a better weapon all round really. Although, if you break apart what religion a cleric actually follows, they should have faith-specific weapons rather than generic types.

//Rant over//
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