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Old 03-06-2003, 11:31 PM   #20
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
However, one major advantage of a ranged weapon is just that. It is ranged. People who use ranged weapons( let's say that they are not soloing) are at an advantage because they are not facing most of the danger.

In game terms, it makes sense for a melee weapon to deal more damage than a ranged weapon, or at least keep the ranged damage within reasonable limits, least we create a similar monster to the Diablo2 Bowazon.

Whose ranged damage is so ridiculously overpowered that almost nothing can touch her.

By giving such a powerful ranged weapon to the player, whoever uses it, can literally blast opponents in 1-2 hits from afar. This is a crucial point. Yes. Flail of Ages +5 is technically one of the best if not the best weapon in the game, but one must remember that the person using it has to enter into the fray of frontline combat.

The weapon's power is balanced by the fact the user has to expose him/herself to a lot of danger in order to use it. Not so for the person using The Impaler. Protected by the party tanks, he/she can leisurely hurl The Impaler( with a base ApR of 2 no less) without worrying too much on what is going to hurt him/her.

What I am trying to say is that, even barring physics and all that real life stuff, The Upgraded Impaler is a tad overpowered for a ranged weapon, and is simply not fair to those who melee. Did I mention that The Upgraded Impaler deals more damage than most melee weapons? There has to be a balance, a compromise somewhere.
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