Parmesan, a General Mage by trade, entered an inn named the Den of the Seven Vales, hoping to get a drink and a room to stay the night. The candlelights around him flickered as he scanned the noisy room for a table. He spied a table that only had one occupant, a hooded figure who seemed intent on killing himself with alcohol, judging from the numerous pitchers of ale strewn all over the table in front of him.
Approaching the table, Parmesan looked at the hooded figure and asked for permission to sit with him, but all he got was a slurred reply which he took to be consent. Settling down, he cleared some space on the table and asked what troubled the hooded figure, to which the hooded figure replied...
"Ken... saissss."
The effect was almost immediate. The whole inn hushed into silence at the mere mention of the word. Parmesan recoiled in horror hearing the word.
"Stuuuupid stinking Kensais..." the hooded figure continued to slur, "Think they so good... think they better than me... NO! Not better than me! ME BEST! ME!"
It was then that the hooded figure burst into tears and sobbed uncontrollably on the table. Parmesan hestitated for a moment, before he asked what had happened.
"Stupid Kensai betted with me... say he better at ranged attacks than me... of course I laugh! Me Ranger! Me Archer! But... but..."
Lips quivering, the hooded figure reached from his left pocket under his cloak, revealing a broken bow.
"Useless junk."
Reaching from his right pocket, he revealed a broken crossbow.
"Even more useless..."
It was then that a voice piped out from another table, another hooded figure stood on his stool and shouted out loud, "I feel your pain, brother! I, Kipper, a Thief by trade, got humilated by some pompous Kensai->Thief! Stupid Kensais indeed!"
"Yeah! I'm a victim too! Kensai->Druids are so lame!"
One by one, patrons in the inn starting standing up and condemning the Kensais, till Parmesan could stand it no more and had to join in too, "I too... have been victimised by a Kensai->Mage. Damn them... damn them all."
Everybody in the inn roared in approval, and it was on that fateful night, that the Kill Kensai Society was born... ...
--------
Actually I wanted Kill Krappy Kensais, but I felt it might prove too provocative.
Quote:
Short Bow of Gesen
Acid Arrow: 1d6 +1, +1d3 acid damage
Grandmastery: +5
Kit Bonus: +9
Weapon Bonus: +2, 1d8 electrical damage
Gauntlet of Extraordinary Specialisation: +2
Called Shot: +2
Normal Hit, 3.5 + 1 + 2 + 5 + 9 + 2 + 4.5 + 2 + 2 = 31 damage on average
Critical Hit, (3.5 + 1 + 5 + 9 + 2 + 2 + 2 ) * 2 + 2 + 4.5 = 55.5 damage on average
ApR,
Base: 2
Warrior Bonus: +1
GoES: +0.5
Grandmastery: +1.5
Total: 5 ApR
40 rounds garners 200 swings, giving us 10 Critical Misses and 10 Critical Hits, leaving behind 180 normal hits.
Average damage per round, ( ( 31 * 180 ) + ( 55.5 * 10 ) ) / 40 = 153.375
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Quote:
Light Crossbow of Speed
Kuo-Toa Bolts: 2d6
Grandmastery: +5
Kit Bonus: +9
Weapon Bonus: +1
Gauntlet of Extraordinary Specialisation: +2
Called Shot: +2
Normal Hit, 7 + 5 + 9 + 1 + 2 + 2 = 26 damage on average
Critical Hit, 26 * 2 = 52 damage on average
ApR,
Base: 2
Warrior Bonus: +1
GoES: +0.5
Grandmastery: +1.5
Total: 5 ApR
40 rounds garners 200 swings, giving us 10 Critical Misses and 10 Critical Hits, leaving behind 180 normal hits.
Average damage per round, ( ( 26 * 180 ) + ( 52 * 10 ) ) / 40 = 130
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Quote:
Firetooth
Kuo-Toa Bolts: 2d6
Grandmastery: +5
Kit Bonus: +9
Weapon Bonus: +5, +2 fire damage
Gauntlet of Extraordinary Specialisation: +2
Called Shot: +2
Normal Hit, 7 + 5 + 9 + 5 + 2 + 2 + 2 = 32 damage on average
Critical Hit, ( 30 * 2 ) + 2 = 62 damage on average
ApR,
Base: 1
Warrior Bonus: +1
GoES: +0.5
Grandmastery: +1.5
Total: 4 ApR
40 rounds garners 160 swings, giving us 8 Critical Misses and 8 Critical Hits, leaving behind 144 normal hits.
Average damage per round, ( ( 32 * 144 ) + ( 62 * 8 ) ) / 40 = 127.6
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Quote:
Fire Tooth
Weapon Damage: 2d4 +3, +2 fire damage
Grandmastery: +5
Kit Bonus: +13
22 STR bonus: +10
Normal Hit, 8 + 5 + 10 + 13 + 2 = 38 damage on average
Critical Hit, ( 36 * 2 ) + 2 = 74 damage on average
ApR,
Base: 2
Warrior Bonus: +1
Grandmastery: +1.5
Total: 4.5 ApR
40 rounds garners 180 swings, giving us 9 Critical Misses and 18 Critical Hits, leaving behind 153 normal hits.
Single-weapon style grants Critical Hits on a roll of 19 and 20.
Average damage per round, ( ( 38 * 153 ) + ( 74 * 18 ) ) / 40 = 178.65
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Quote:
Erinne Sling: Archer
Bullet +4: 1d4 +5
Weapon Bonus: +5
Kit Bonus: +9
Specialisation: +2
Call Shot: +2
GoES: +2
STR 22 Bonus: +10
Normal Hit: 2.5 + 5 + 5 + 9 + 2 + 2 + 2 + 10 = 37.5
Critical Hit: 37.5 * 2 = 75 damage on average
ApR,
Base: 1
Warrior Bonus: +1
Specialisation: +0.5
GoES: +0.5
Total: 3 ApR
40 rounds garners 120 swings, giving us 6 Critical Misses and 6 Critical Hits, leaving behind 108 normal hits.
Average damage per round, ( ( 37.5 * 108 ) + ( 75 * 6 ) ) / 40 = 112.5
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[ 03-04-2003, 12:15 PM: Message edited by: Dundee Slaytern ]